.....Lloyd Long is a student video game designer & developer. A veteran of the United States Marine Corps, Lloyd brings his team-first leadership & adaptive management style to the project. Although he is a talented programmer, his goals for working the industry are to rise to a producer role within three years, & open his own development studio within ten years.
.....With several sprite based student game projects behind him, Lloyd is diversifying his portfolio with his work on the 3D space shooter Spatial Flux. His primary responsibilities as the group's Project Lead include scheduling and tracking the progress of development tasks, and integrating each team member's work into the project. His technical tasks include developing the HUD & menu systems, the message system, & player achievements. Delivering a complete & polished game, on time, is Lloyd's primary goal for this project.
.....Tyler Fero is an aspiring video game designer. Everything he does stems from the fact that he enjoys creativity. Ever since he was a child, he's been telling stories, creating characters, & imagining a multitude of settings. While he enjoys computer programming, his true passion lies in defining the entertainment values & stories that make games fun.
.....Tyler has a few academic game projects under his belt, but Spatial Flux marks his first venture into the design & development of a 3D video game. Maintaining the design & documentation of this game is one of his major responsibilities. His technical tasks range from creating level data in the game world to implementing the cutscene engine. Making this game fun to play is Tyler's biggest overall goal for this project.
.....In development
.....Derrick Johnson is aspiring to be a video game programmer. He hopes to one day be working on the next big Real-Time Strategy (RTS) game, or Massively Multiplayer Online Game (MMOG). Since he was young, Derrick has played many RTSs & even more MMOGs. It was because of those games that he grew to love them & want to make them so others could share his joy.
.....Derrick has a couple of academic projects that he has worked on, but Spatial Flux is his first venture into the creation of a 3D video game. He is in charge of making sure that the game is of the best. His technical tasks start from making the base object class & increase up to Boss-AI & making it as polished as possible. Making this game challenging & fun is Derrick's goal for this project.
.....In development
.....In development